Warhammer 40,000: Dawn of War II
Warhammer 40,000: Dawn of War II combines the Tactical Role-playing, and Real-time Strategy elements developed by Relic Entertainment and published by THQ. It takes place in the fictional Universe of Warhammer 4K and serves as the sequel to Warhammer 40,000: Dawn of War game. There are different playable armies available for players such as Tyranids, Space Marines, Eldar, and Orks. The game offers the differ gameplay from its previous title and expansion pack. It has both Single-player and Multiplayer modes, and the player has to choose his favorite class to get into the world where he has to lead his team to destroy the enemy bases while trying to defend his own. Using customization, the player can design his player character, recruit his army and lead it on the battlefield against enemies. A massive arsenal of weaponry can be used during combat and can upgrade them using points that the player won by completing multiple tasks. Warhammer 40,000: Dawn of War II offers core features such as Brutal Frontline Action, Non-Linear Gameplay, Single-player Campaign, Co-op Multiplayer, and more. With enhanced mechanics, addictive gameplay and smooth controls, Warhammer 40,000: Dawn of War II is the incredible game to play and enjoy.
- Rome: Total War – Gold Edition 1.4.2 MacOSX Free Download With Rome Total War MAC Game the Roman Empire is directly under your command, but you don't have any time to celebrate. You must not lay down your sword as you are being targeted by the Barbarians.
- The military history of the United States in World War II covers the war against the Axis Powers, starting with the 7 December 1941 attack on Pearl Harbor.During the first two years of World War II, the United States had maintained formal neutrality as made official in the Quarantine Speech delivered by US President Franklin D. Roosevelt in 1937, while supplying Britain, the Soviet Union,.
#1 Robin Hood: The Legend of Sherwood
Refight World War II's Battle of Midway in this strategy simulation. Midway is a single player simulation of the famous naval battle. It runs on any mac with System 6.0 or greater, in color where available. It is a port from UNIX and looks like it, but it is still fun! Learning Goal #2—The European Theater Mr. Mac February 25, 2013. World War II in Europe. Early War in Europe – 1940. Germany invaded Denmark and Norway - April 1940. May 1940 – Outflanked the Maginot line – France falls June 1940. Britain withdrew troops from Europe – Dunkirk - May, June 1940. Royal Navy evacuated.
Robin Hood: The Legend of Sherwood combines the elements of Stealth, Real-time Tactics, and Isometric video game created by Spellbound Entertainment and published by Strategy First. The game offers the similar gameplay like Commandos and Desperados: Wanted Dead or Alive. There are over five characters to controls such as Friar Tuck, Will Stutely, Little John, Maid Marian, and Merry men and the story of the game based on the protagonist named Robin Hood. The game takes place in the historic-themed in fictional England where the brutal antagonist named Sheriff of Nottingham and his companion threatened the city and spread devastation. The ultimate task of the protagonist is to navigate the environment, collect resources, and assist his people. The game uses isometric view and the protagonist must avoid slaughtering foes as much as possible, or he won't be able to create as many new Merry Men. There are a set of levels and the player must complete each one, complete the objectives, collect enough points to unlock others, and fend off foes against destroying his city. With superb story, addictive gameplay, and the best mechanics, Robin Hood: The Legend of Sherwood is the best game to play and enjoy.
#2 Medieval II: Total War
Medieval II: Total War is a mix of Turn-based Strategy, Real-time Tactics, and Real-time Strategy elements developed by Creative Assembly and published by Sega. It is the fourth entry in the series of Total War and takes place in the medieval setting world and centers on between the years 1080 to 1530. It offers the similar gameplay to its predecessors and introduces two new modes such as Single-player Campaign and battles. Battles mode can be played in historical scenarios and revolves around between two factions such as the Battle of Agincourt and the Battle of Arsuf. There are different factions, and you can select your squad to lead your nation and participate in the battlefield to win rewards. The gameplay comprises leading the military, social systems, military, and politics system of the faction. During your turn, you need to make your strategy and move on to the map to defeat your enemies or against faction. Medieval II: Total War includes cool features such as Twenty-two Factions, Turn System, Battle System, different Characters and more. Medieval II: Total War is the best game to play and enjoy.
#3 Feudalism
Feudalism is a Real-time Strategy, 4X, Single and Multiplayer video game takes place in the medieval settings. The game offers a brilliant gameplay and puts you in the role of the leader, who must build his Empire, conquer the Europe and become an Emperor. In the beginning, you start off from an empty land and with a few money that you can use to purchase buildings and items. It offers a turn-based gameplay with a little focus on traditional gameplay with your strategy and management skills. You need to recruit an army, equip them with weapons, and gather resources by exploring the environment. Grow various crops to feed your inhabitants and keep them happy to become more powerful. Participate in battles against other nations and struggle to defeat them, conquer their land to expand your empire and loot their resources. Make strategies, trade with other countries, and arrange marriages with your strongest enemies to effect on other realms. To keep your population warm, you have to cut down and burn wood. With lots of prominent features, interesting mechanics, and superb graphics, Feudalism is the best game to play and enjoy.
#4 Planetary Annihilation: Titans
Planetary Annihilation: Titans is a stand-alone Expansion pack to the original game Planetary Annihilation, which introduces tons of new features and the base game. The game takes place in the thrilling world and adds different character classes. In the game, the player needs to recruit his army, built his units and defend them to progress in the match. Up to sixteen new units such as Orbital Battleships, Indomitable, Hover Tanks, Voracious Nanobot Swarms, etc. are available to use during the event. During the battle, the player has to command his army around thousands of planets on the sea, air, and land. It has both Single and Multiplayer modes. In Single-player mode, the player can play alone against AI while in Multiplayer mode, the player can compete against up to 10 players in team-based matches. Planetary Annihilation: Titans offers exciting features such as Epic Scale, Single-player Campaign, Smash Planet, Control and Command your Army, Instant Replays, and more. Try it out, and you'll love it.
#5 Knights of Pen and Paper 2: Here Be Dragons
Knights of Pen and Paper 2: Here Be Dragons is a Downloadable Content Pack of Knights of Pen and Paper 2 developed by Kyy Games and published by Paradox Interactive. The Expansion pack takes you on the journey to sea, land, and air to fight your way through dungeons, villages, and muds to fend off the smugglers. During the adventure, you'll face witches and other deadly creatures which plan to destroy your land. As the hero, you need to slay monsters, fight enemies and defeat them to rescue the day while gathering shiny loot. The game includes numerous quests to play and complete. Select your character before entering the world. Explore the land from the isometric perspective, interact with non-player characters, complete side-quests and raise up your rank to become the master. Knights of Pen and Paper 2: Here Be Dragons offers core features such as High-Level Campaign, new Side-quests, Crafting, Locations, and more. With improved visual details, addictive sound effects, and smooth controls, Knights of Pen and Paper 2: Here Be Dragons is the best game to play.
#6 Z
Z is a Real-time Strategy, Single-player and Multiplayer video game created by The Bitmap Brothers and published by Virgin Interactive Entertainment. The plot of the game revolves around two armies controlled by robots, battling against each another to conquer planets. It offers a fantastic gameplay, in which the player needs to select his side and jump into the world where he must create his army without collecting resources or building structures like other RTS games. The ultimate objective of the player is to eliminate the opponent by destroying the units and eliminating the members. The game features a number of missions and each mission starts with a control of small units, and the fort. Multiple vehicles and turrets are present in the game, which the player uses to conquer the battlefield. After earning enough points, the player can upgrade his units, army, and supplies to progress through the game. With advanced features, superb gameplay and amazing RTS experience, Z is the best game to enjoy.
#7 The Settlers II
The Settlers II (released as The Settlers: Veni, Vidi, Vici, and German: Die Siedler II) is a RTS (Real-time Strategy), Single-player and Multiplayer video game developed and published by Blue Byte Software for multiple platforms. The game serves as the 2nd title in the series of The Settler video game and introducing the Single-player Campaign, new maps, a Map Editor and more. Now, the player can play the game in either a Single-player mod or in the Free Game mode with individual scenarios. The primary objective of the player is to build a settlement with multiple functioning economy system, conquering rival territories, producing sufficient units, and controlling the entire map. Voidcrab mac os. There are two different modes such as Campaign and Free Game. In Campaign mode, the player needs to complete a series of mission, in which he has to defeat the AI-controlled opponents to earn points. In Free Game mode, the player selects a map and effort to refine the game in multiple ways such as selecting which race to control (Japanese, Vikings, Nubians, or Romans), choosing the races (from two to four), and picking up the victory conditions. The Settlers II includes prominent features such as Multiple Races, multiple Modes, Crafting System, Economy and Transportation System, and more. Check it out, if you love playing RTS games.
#8 Masters of the World: Geopolitical Simulator 3
Masters of the World: Geopolitical Simulator 3 is a combination of Real-time Strategy (RTS) and Politics Simulation elements developed and published by Eversim for Microsoft Windows. It has both Single-player and Multiplayer modes, and the title acts as the 3rd installment in the series of Geopolitical Simulator. Like its predecessors, the game puts you in the role of the head of government or head of the state of the nation, who is responsible for all the development and destruction of his nation. There are multiple nations available such as Spanish, German, French, Japanese, Italian, etc. from which you are able to select your favourite one. The game comes with new features, offering the ability to you to manage more than one nation simultaneously. During the gameplay, the player can be ahead of the state of 175 nations, and make cultural, social, military and economic decisions. It introduces new settings, including reactivity of the people, natural disaster probabilities, terrorist activities and more. Multiplayer Mode, Interactive Tutorial, Multiple Settings, Online Player Ranking, and more.
#9 Age of Empires III: The Asian Dynasties
Age of Empires III: The Asian Dynasties is the 2nd Downloadable Content Pack for the RTS (Real-time Strategy) video game Age of Empires III created by Ensemble Studios and published by Microsoft Game Studios. The DLC pack comes with three new civilizations such as India, Japan, and China. It introduces minor campaigns, people, maps and modes. It follows the similar format to the original title and introduces new content, rather than focuses on new methods of the gameplay. At the starting of the game, the player has to select his civilization from available, recruit his army and explore the beautiful environment from an isometric perspective. During the gameplay, the player has to gather resources, hire troops and research for advanced technologies. There are a variety of quests that the player has to complete at any cost to earn experience points. Other upgrades, features and content will be unlocked using earned experience points. As the game advances, it becomes difficult to play. Age of Empires III: The Asian Dynasties includes prominent features such as Three New Civilizations, New Content, Quests, and more. Try it out.
#10 Warhammer 40,000: Dawn of War III
Warhammer 40,000: Dawn of War III is a RTS (Real-time Strategy), Science-fiction, Single-player and Multiplayer video game with Multiplayer Online Battle Arena (MOBA) influence, developed by Relic Entertainment. The game takes place in the Universe of Warhammer 4K and acts as the 3rd title in the series of Dawn of War. It takes you into the brutal conflict between three warring factions. In the game, you have no choice but to face four challenging enemies when the catastrophic weapon is discovered on the strange land of Acheron. During the gameplay, you must take control of towering machine to balance the battle in your favor with the massive characters in the history of war. In the beginning, the factions available to play are the Eldar, the Space Marines, and the Orks. Other NPCs factions are also present in the game, including Imperial Guard, the Necrons, and more. Warhammer 40,000: Dawn of War III includes prominent features such as Unleash the Giants, Colossal Battles, Destructible Abilities, Three-Faction Campaign, and more. Try it out, and you'll love it.
#11 Majesty 2: The Fantasy Kingdom Sim
Majesty 2: The Fantasy Kingdom Sim is a RTS (Real-time Strategy), Single-player and Multiplayer video game developed by 1C: Ino-Co and published by Paradox Interactive. The game acts as the sequel to Majesty: The Fantasy Kingdom Sim. It takes place in the high fantasy setting and offers a magical realm full of gnomes, elves, dwarves and other vicious monsters, as well as humans. According to the storyline, the fantasy world was unified five-hundred years earlier by the massive ruler. Many kings ruled, who defeated many powerful enemies. The last king named as Leonard had no foes left to dominate and became worried his place in history. As the story advances, the king summoned the brutal demon in an attempt to banish it and conquer the land. Unfortunately, the demon slaughtered the king and took over his throne. The game offers the similar gameplay to the previous title, and lets the player place building and recruit his army to establish a kingdom while battling against enemies to become the warrior. Try it out, and you'll love it.
#12 Northgard
Northgard is a City-building, Real-time Strategy, Resource Management, and Strategy video game developed and published by Shiro Games for multiple platforms. The game takes place in the stunning environment, and it supports both Single-player and Online Multiplayer modes. According to the plot, after several years of tireless navigations, brave Vikings have found a new land full of mystery, riches and danger known as Northgard. As the story advances, the boldest Northman has embarked on an epic mission to navigate and dominate these new shores, bring the fame to their clan and rewrite the history through trading, conquest, or devotion to the lords. During the gameplay, the player can build his settlement on the new found land and assign his Vikings to different jobs like farmer, sailor, warrior, and more. The player must manage his resources carefully and struggle to survive as long as possible in the harsh winter and vicious foes. The main job of the player is to expand his land and discover more territories with unique opportunities. Northgard includes core features such as The Story Mode, 11 Chapter Campaigns, Six Clans, Victory Conditions (Fame, Conquest, Trading, etc.), Unique Strategic Opportunities, and more.
#13 Homeworld: Deserts of Kharak
Homeworld: Deserts of Kharak is a Real-time Strategy (RTS), Single-player and Multiplayer video game created by Blackbird Interactive and published by Gearbox Software. The game acts as the prequel to the RTS Space-based video game Homeworld, released in 1999. It takes place on the desert of Kharak, the homeland of the Kushan people. As the story proceeds, the planet turns into a dying world, the desert continuously increasing in size with each passing year. There are several factions such as Coalition of the Northern Kiithid, Kiith Gaalsien, Kiith Soban, and more. The game begins with the player selecting his faction and jumping into the world to complete the set of objectives to advance. In the game, the player needs to assemble his fleet and lead them to victory on the land. The game is played from an isometric view, and the player commands his troops to take down enemies to save the world. Homeworld: Deserts of Kharak includes core features such as an Original Storyline, Heavy Duty, Air Vehicles, Tactical Combat, Massive Environments, Strategic Decisions, and more. Try it out, and you'll like it.
#14 Dawn of War II: Retribution The Last Stand
Mac Os 10.2
Dawn of War II: Retribution: The Last Stand is a Real-time Strategy, Co-op, and Survival video game takes place in the Warhammer 40K universe developed by Relic Entertainment and published by Sega for Multiple Platforms. The game comes with three-player co-op mode where the player chooses a single hero and set out on an epic adventure to face off against hordes of foes with up to two other players. In the game, the player can invite his two friends to form a team and explore the environment to battle against foes. There are six different hero classes available, and each has its unique skills and abilities that can be used against enemies and their bosses. The game starts with the player selecting one of six heroes to earn experience to level up his hero and unlock new abilities to become the master. Using customization, the player can build and battle up to twenty hordes of increasingly devastating foes. Dawn of War II: Retribution The Last Stand includes core features such as Team-based Gameplay, different Heroes, Customization, Leaderboards, and more. Try it out, and have fun.
#15 Planetary Annihilation
Planetary Annihilation revolves around Real-time Strategy gameplay created and published by Uber Entertainment. The game supports both Single and Multiplayer modes, and the game includes a planet-based map with various types of planets, moons, and asteroids. The gametakes place in the procedurally generated world and puts you in the role of the commander and assigned you a task to lead your army and struggle to conquer other planets one by one. Earn points and unlock procedurally generated content, complete a series of missions and expand your planet and colony. Take part in team-based matches and play with or against other players around the globe. Gather resources, create units, recruit armies, train and equip them with weapons and dominate the entire galaxy by defeating foes, other players, and alien factions. As you advanced, the game becomes more challenging. Unlock other levels, planets, and content to progress through the game. Become the master and prove yourself as the best commander. With lots of features, exciting gameplay, and brilliant mechanics, Planetary Annihilation is the best game to play.
World War II Online | |
---|---|
Developer(s) | Playnet Cornered Rat Software |
Publisher(s) | Strategy First |
Producer(s) | Dana Baldwin Steve Daniels Geof Evans |
Designer(s) | John MacQueen Jonathon Hoof Chris Sherland |
Programmer(s) | Ken Finney |
Artist(s) | James Chilton |
Platform(s) | Windows, Mac OS X |
Release | June 2001 |
Genre(s) | Massively multiplayer online first-person shooter |
Mode(s) | Multiplayer |
World War II Online Slithering waters mac os. is a massively multiplayer online first-person shooter (MMOFPS) video game developed by Playnet (later Cornered Rat Software) and published by Strategy First. It was released in 2001, for Microsoft Windows, with a Mac OS version being released in 2002. World War II Online was re-released in 2006 under the new name of World War II Online: Battleground Europe. In summer 2017, World War II Online was released on Steam Early Access.[1]
World War II Online is set in 1940–1944 World War II Europe. It is a virtual battlefield, a combined arms war simulation. A player can command or crew a variety of accurately modeled aircraft, armored fighting vehicles, anti-tank guns, anti-aircraft artillery, and three naval vessels, or fight as a foot-soldier with a variety of infantry weapons. The game is played in real time alongside or against other players as German, American, British and French forces in a persistent world. Command structures and missions provide strategic and tactical layers while ranks provide a RPG layer by demonstrating leadership roles. It uses a ½ scale map of Western Europe with 52,000 km2 (20,077 sq mi) of accurate terrain (800 m resolution satellite data).
Gameplay[edit]
There are two sides: Axis vs. Allied. The Axis consists of the German forces and the Allies are the combined British (UK), French and U.S. forces. The rest of Europe, the rest of the British Commonwealth, Soviet Union, China or Japan have not been introduced into the World War II simulation yet. Players can choose to play Axis or Allies and may switch sides after waiting a mandatory period of fifteen minutes that begins when they resign from their current side.
Gameplay takes place in a single game world, which is a 1/2 scale map of Western Europe. It is the largest MMOG game world map, at over 350,000 km2 (135,136 sq mi), with most play occurring in a 52,000 km2 (20,077 sq mi) central area in which most capturable cities, airfields and ports have been placed. The general organization of the forces is historical. SS units are excluded, along with all political elements (for example, the Nazi Party, the Gestapo and swastika). The game takes skill, teamwork, tactics, strategy, planning, patience and perseverance to win battles, make progress and individually rank upward.
Players and units[edit]
WWIIOL is team-oriented. Players are various troops, pilots, gunners, tank commanders, naval destroyer captains, mission leaders, high commanders and are organized into brigades. Everyone plays in the brigade of their choice. Smaller military units of heavily themed squads are independently managed by players and can use their own tactics but follow the brigade and strategic rules set by the high command players and cooperate with other squads and non-squad players. Being a squad member is optional but encouraged. Some squads have vigorous membership rites. Anyone that has a paid account can, however, form their own squad, solicit members and register the squad with the high command for brigade assignment.
Each player holds a title of rank, based on the military ranks of the time. Ranks are gained through a performance-based scoring system. Rank is never lost as a result of an unsuccessful mission or death.
Detailed statistics are tracked by the server, and made available through a web interface, known as 'Combat Statistics and Records', or CSR. Statistics are very detailed, recording a history of every mission the player has attempted over the campaign. Summary statistics are available to compare player performance to those of other players. Statistics include elements such as number of kills, damages, deaths, time spent on each mission, and depot captures. The top 100 players for several categories are updated regularly.
Communication between players via text is supported by a variety of communication channels for messages exchanged between players. Default channels are Target (players will communicate with others whose missions target a town and its linked facilities), Mission (all players who chose a mission created by the same person), squad (a voluntary group similar to a clan in other online games), Brigade (not commonly used), Operations (for Tactical/Strategic information and discussions) and Side (for more general and sometimes off-topic chat). There is also a Help channel which is tuned by default for new players. Numbered text channels can also be manually connected to. Each side's Air Force and Navy have designated numbered channels, some squads who often play together use specific channels for intersquad communication, and a particular coordinated effort between many the side's High Command, players, various squads and/or various military branches may decide to use a specific numbered channel, as their Target channels may be quite different. Additionally, it is common for players to communicate via Discord since cooperation with other players can be critical for success.
War 2 Game
Playable equipment and damage model[edit]
European War 2 Mac Os Catalina
WWIIOL has a variety of playable equipment, each modeled with data from historical references. In total, there are currently 130 different playable weapons. Like in many other RPGs, more equipment that becomes available as the player gains more experience. New recruits start with a limited equipment selection. As the player progresses in rank, better vehicles and more infantry classes become available.
The damage model in WWIIOL is realism based, within the limits of modern technology, it simulates real world kinetic damage to the game world. Vehicles are modeled with their essential critical components, such as engine, fuel tanks, etc. The components interact as if they were the real machine. For example, a punctured fuel tank will cause loss of fuel which will eventually cause the engine to run out of fuel causing the engine to stop. Leaking fuel within the vehicle can be set on fire by subsequent or existing damage to other parts of the vehicle, resulting in the tank 'brewing up' and possibly exploding. Damaged components also provide feedback into the simulation model; For example, for aircraft, damage to flight surfaces will result in increased drag and reduced performance of the vehicle. Vehicles are modeled, within reasonable technical limits, to historically accurate detail.
The ballistic model is also detailed, taking into account drag coefficient properties, muzzle velocity, and mass of each individual type of ammunition. The game engine considers the physical details of all rounds in flight and at point of impact, calculating the angle of impact and energy of the round, and the thickness and slope of the target vehicle's armor. Rounds which manage to penetrate may go on to cause damage to components or crew members in the path of penetration. High energy rounds that do not fully penetrate may still cause spall (high velocity metal fragments) within the vehicle, if close enough to penetration. Rounds that penetrate a vehicle will usually leave a visible hole on the outside, while rounds that don't penetrate may leave a scuff mark where the round bounced off. Small arms fire will also often leave bullet holes or scuff marks on buildings or vehicles.
Strategic layer (High Command)[edit]
Both sides in Battleground Europe have player-run groups, known as the High Command (HC), responsible for strategic management of the side's forces. High Command players have their own avatar and when they broadcast on the Ops channel a small 'HC' symbol is displayed rather than the British/French/German side's symbol. An in-game list of all currently logged in HC players is available.
HC players have abilities that are not available to the rest of the playerbase, namely in the placing of Attack Objectives (AOs). When an AO is placed on a town, the other side gets an automatic Defence Objective (DO) on that town allowing all players to know that it is under attack. 10 minutes after an AO is first placed on a town, the town's Depot Office building, City Office building, and Rail Road Office buildings all become capturable. These capturable buildings are collectively known as Capture Points (CPs). Entering the Flag building linked to an Office building (marked with a large flag) will show an attacker how long it will take for the building to become capturable.
To capture a building, attackers must remain inside the Flag Building until the capture bar has hit 100%. If more than one player (up to eight) are inside the flag building, the bar will move faster. Additional attackers past the eighth have no effect on the capture speed. Defenders must kill all attackers in the flag building to start liberating the facility. Any attackers who enter the building (even if it is currently being liberated) start the capture bar moving up again. Capturing a flag gives the attacking side control of the corresponding building linked to the Office. If the Office links to a Depot that has a link to a friendly town, the Depot is referred to as 'Spawnable' and players may spawn from new missions there, making them an important objective. Players may also despawn near a friendly depot and respawn inside it, called 'Warping'. This allows attackers to set up a Mobile Spawn Point near a non-spawnable depot and warp directly into it, avoiding any heavy defenses around the spawnable depots.
Ten minutes after an Office is captured, the town's Army Bunkers, Airfield Bunkers, Docks and Factories become capturable. The attacking side must continuously hold one flag in the town for this to happen. It does not have to be the same flag, they may capture two, lose one, capture another, lose the first, in any combination as long as they continue to hold at least one flag for ten minutes. Once all the town's Office buildings, Army Bunkers, Airfield Bunkers, Docks and Factories are captured, the AO and DO are lifted and the town changes ownership to the attacking side. All towns have an Army Base, some on rivers have Docks, some with large historical airfields have Airfields with a command bunker, and some important industrial towns have Factories.
AOs can also be placed on bridges. An AO on a bridge enables that side to destroy it, while a DO allows it to be repaired. Bombers and Naval Destroyers are usually tasked with blowing up bridges, while sapper (engineer) units must repair them. Bridges repair slowly if left alone.
High Command players are able to move their side's 'brigades' along road links between friendly towns. Each brigade can be moved once every Hour if in a frontline town, or every half an hour if in a non-frontline town. A friendly brigade in a town allows players to spawn in that town to either defend or attack. Naval and Air Force brigades are considered 'Self-Deployable' and can move directly from any town to another with the right Docks or Air Field facilities, as long as the destination town is held by friend forces and is not cut off from the main friendly-held area.
Each army division has a headquarters (HQ) unit and three combat brigades. Two of the brigades are Infantry brigades (with a high proportion of infantry and artillery, with only light tanks) and one brigade is classified as Armoured (with a high proportion of heavy and medium tanks and fewer infantry and artillery). The HQ unit is mostly used to resupply the other three brigades, and is vulnerable when placed on the front line by itself. It is common practice to attach the armoured brigade to one of the infantry brigades and use the HQ unit to resupply both.
The game's movement rules only allow the brigades to be moved to a friendly town that is no more than 1 town away from another brigade or the HQ in its own Division. The rule though does not apply in the case that the brigade is the only one left in its division and if this occurs it is free to move to any surrounding town. This occurs through the routing of brigades. Routing removes brigades from the game map for 6 hours and can happen in a few ways. Brigades in a division will normally 'fallback' if the AB is captured, but only if the game's movement rules allow it, that is, move to within 1 link of a brigade or HQ in its own division. If none of the surrounding friendly towns are within 1 link of a brigade within its own division when the AB is captured, then the brigade will be routed off the game map for 6 hours.
High Command players that are Commanding Officers (CO) of a Brigade or higher can give out side wide messages known as dot Axis or dot Allied messages. They are named thus as the command to type one out is, '.axis' or '.allied'. These messages are seen by all players on a side and are used for a number of purposes. The usual purpose of the message is to inform players of important battles. The message will tell players what town is being attacked or defended, what brigade or brigades are involved, who the Officer in Command (OIC) of the attack or defence is and what chat and possibly Team Speak channels are being used. Most high command players liven their messages up beyond just the generic and quite humorous messages can often be seen. These messages can also be used to boost the 'morale' of the troops by telling them how well they have been fighting and to announce future Operations that are being planned.
History[edit]
Initial release[edit]
The game is commonly recognized as the first MMOFPS.[2] Following the purchase of Interactive Creations of Grapevine's WarBirds by IEntertainment Network in 1999, several of the developers departed the company and formed new gaming companies. Some went to form Hitech Creations, others went with John 'Killer' MacQueen, Jonathon 'Hoof' Hoof, Chris 'Mo' Sherland[3] to leverage their experience on WarBirds and Raider Wars to develop[4] an online gaming network (G2 Network)[5] with a massively-multiplayer first-person WWII simulation[6] for both PC and Mac[7] as the showpiece.[8] After a lengthy[vague]closed beta stage, WWIIOL went live on June 6, 2001 under the campaign title Blitzkrieg. The release was timed to coincide with the anniversary of the D-Day.
Like most online games, WWIIOL is a continual work in progress, and so has a history of updates that are frequently released to add new features, fix problems and improve existing features. Updates, or patches to the game code, were released every 6 weeks, on average; but recently have moved to a less frequent but larger content format of 3 or 4 times a year. These patches generally include a wide range of features and problem fixes. Everything from new weapons and vehicles to audits of the performances of existing weapons and vehicles are part of the patching process as well as terrain, structure, game play and performance improvements.
The initial launch had a number of technical difficulties. The game required that players download a 70 MB update before they could play online. At the time, the majority of users had 56k modems, requiring around three hours to update the game. As the developers worked feverishly behind the scenes to complete other promised features and fix the software bugs on the gold CD, even more updates became necessary. Three days prior to release, the colocationnetwork facility had a bad fiber optic cable. This failure reduced the player capacity of the servercluster, from 10,000 players down to only 1200 players. As a temporary workaround, Playnet set up multiple copies of the game-world on different servers, distributing the network load, but at some cost in game play. This solution lasted for several months while the developers resolved the server-side issues, after which all servers were merged into a single game-world. Some features advertised on the game box were partially implemented, or missing, such as rank and high-command strategic features.
The combination of the above problems resulted in game returns, complaints from customers, and a drop-off in sales as word spread of the game's state. Subscription fees for the first several months were waived, until the major problems with the game were resolved. This helped to retain many of the players, especially the long-term fans of the project, but it was not long before Playnet had financial problems. They filed for Chapter 11 bankruptcy protection in late 2001, and cut costs, resulting in a number of lay-offs within the company. Statements from both the developer (CRS), and publisher (Strategy First), indicated that CRS wanted a longer open beta, but the game was launched anyway, due to financial reasons.[9]
Re-release[edit]
WWIIOL completed a third retail release in 2005 under the new campaign title Battleground Europe. This new title was chosen because of legal considerations with the old title of Blitzkrieg, whose trademark was owned by another game. The Battleground Europe re-release was distributed across Europe in late 2005 and in the United States in early 2006 by the game's new publishers GMX Media (Europe) and Matrix Games (USA). World War II Online: Battleground Europe was largely a compilation of fixes already available through patches to the original game. However, compared to the initial 2001 release, the game was drastically different due to these changes.
In summer 2017, World War II Online was released on Steam Early Access.[1]
Reception[edit]
World War II Online and the Battleground Europe release received an average review score of 73 and an average player score of 8.3. Rayhas poem mac os. [10]
References[edit]
- ^ ab'16 years on, World War II Online is finally coming to Steam this summer'. PCGamesN. Retrieved January 2, 2021.
- ^'Battleground Europe: WWII Online : Game Information About Battleground Europe: WWII Online for Mac and PC at MMORPG.COM'. Mmorpg.com. Cyber Creations Inc. January 12, 2010.
- ^'Playnet Inc'. November 27, 1999. Archived from the original on November 27, 1999. Retrieved February 20, 2019.
- ^'PlayNet Sneak Peak'. January 9, 2000. Archived from the original on January 9, 2000. Retrieved February 20, 2019.
- ^'Playnet.com'. September 30, 2000. Archived from the original on September 30, 2000. Retrieved February 20, 2019.
- ^'Dogfighter'. January 25, 2000. Archived from the original on January 25, 2000. Retrieved February 20, 2019.
- ^'Playnet- Finally, a Mac-friendly online gaming service!'. November 27, 1999. Archived from the original on November 27, 1999. Retrieved February 20, 2019.
- ^'Playnet Inc'. November 27, 1999. Archived from the original on November 27, 1999. Retrieved February 20, 2019.
- ^World War II online, free trial period extended, Gamespot.com, June 8, 2001.
- ^'Battleground Europe: World War II Online'. Metacritic. Retrieved October 20, 2020.
External links[edit]
- World War II Online at MobyGames